buttons y and x

This commit is contained in:
me 2025-12-25 00:10:54 +02:00
parent a704d04a2c
commit 5d47366ea9

View file

@ -127,6 +127,8 @@ pub fn fetch_events(state: &mut State) -> Input {
input.gamepad1.buttons.a = is_key_down(KeyCode::Z);
input.gamepad1.buttons.b = is_key_down(KeyCode::X);
input.gamepad1.buttons.y = is_key_down(KeyCode::S);
input.gamepad1.buttons.x = is_key_down(KeyCode::A);
// dpad
input.gamepad1.dpad.left = is_key_down(KeyCode::Left);